﻿using System.Text.Json.Serialization;

namespace SMCL.Core.Utils.Types.Json
{
    public class GameInfo_Library_Downloads_Artifact
    {
        [JsonInclude, JsonPropertyName("path")]
        public string Path { get; set; }
        [JsonInclude, JsonPropertyName("sha1")]
        public string SHA1 { get; set; }
        [JsonInclude, JsonPropertyName("size")]
        public int Size { get; set; }
        [JsonInclude, JsonPropertyName("url")]
        public Uri Url { get; set; }
    }
}
